Created by onformative, Berlin based studio founded by Julia Laub and Cedric Kiefer, Fragments of RGB is a project that explores the nature of digital image, it's construction and interaction with it. By segmenting the RGB pixels in the image and associating it to users by their proximity, the project aims to elevate individual relationships and perception of "point of view".
We became interested in the observer's personal view and in »re-projecting« this. The installation reacted to and changed with the viewer's movement and, hence, his perspective and point of view. The illusion of a LED screen was destroyed and the RGB elements dissolved to form new, translated images and, thus, a transformed »reality«.
Beside the installation that illustrates the sensitive interaction between person and image, fragments of RGB is also intended as a photographic series in which the transformations that occurred on the display were photographed.
Warm wood tones for these beautiful watches by Italy-based WeWood. Each chunky-chic wooden watch is made from sustainable or reclaimed wood
Anche su Facebook arrivano i film. Per ora il servizio è disponibile solo negli Usa, dove Warner Bros ha aperto il proprio catalogo di film per il noleggio in streaming. Costo della visione 30 Facebook Credits, la moneta virtuale ufficiale, cioè 3 dollari; tempo per vedere il film 48 ore.
After a highly successful first edition in 2010, Processing Paris are proud to announce the second installment of their series of workshops for creatives working with Processing. Three Processing workshops have been organised :
- A beginners workshop with Christian Delecluse.
- An intermediate workshop with Julien Gachadoat.
- A masterclass with Hartmut Bohnacker. **
Date : 22/23 April 2011
Price : 60, 75 & 90 Euros respectively.
Where : La Fonderie de l'Image, 83 Avenue Gallieni, 93170 Bagnolet, Paris, www.lafonderiedelimage.org
How : For further information and to register, please send the team an email stating your full name, address and which workshop you would like to attend to : firstname.lastname@example.org
You may also consult the web site for details on this and other events : www.processingparis.org
Please note that due to limited places it is imperative to register beforehand to ensure a place. The deadline for registering is April 15.
The workshops run from10:00 to 18:00. No need for a computer although you are welcome to bring your own. For the advanced class, you will require a very good level of English. Both the beginners and intermediate class will be taught in French. Full information of the workshops' content will be communicated very soon.
Processing Paris is an initiative organised by FAB, in collaboration with La Fonderie de L'Image.
FAB (The Free Art Bureau) is a non-profit organisation set up for artists & designers using code as their main creative tool and medium. They organise workshops, conferences, forums, exhibitions as well as support & document work specifically created with code. They believe in sharing, educating, innovating and promoting. They believe that being free is an essential way of life and work.
The pictures I took in the last two months.
Open until 15 March 2011. You have approximately 17 days remaining to attend. Read on to find out more details about how you can enter.
This is a free contest, which means that you can enter for free and without the need of paying an entry fee.
Winners announcement expected: April 2011
Note: Contest Watchers uses Coordinated Universal Time (UTC). All calculations are approximate and based on UTC.
The Goethe-Institut of Belgrade, the ZKM | Institute for Music and Acoustics Karlsruhe, Götz Naleppa (producer and media artist), Programme 3 of Radio Belgrade, the European Broadcasting Union's Ars Acustica Group and Deutschlandradio Kultur warmly invite you to take part in the project: Europe – A Sound Panorama.
This is a call to all European sound artists to compose a contribution made up of acoustic impressions of a European venue or landscape selected by them and rendered in artistic form.
A jury shall select the ten best entries by April 2011 and invite their composers to a workshop in Karlsruhe from 17-22 October 2011.
The aim of this project is to produce a sound composition which conveys an impression of the particularities of different parts of Europe.
The composition should meet the following prerequisites:
- Genre: electroacoustic music / radiophonic sound art
- Theme: sounds of places and/or landscapes in Europe
- Duration: maximum 5 minutes
- Format: mp3 – 192 kbit/s
A jury shall select the ten best entries by April 2011 and invite their composers to a workshop in Karlsruhe from 17-22 October 2011. On the basis of their contributions and together with the workshop leader, Thomas Köner, prizewinning sound and media artist, participants will put together a European sound panorama which forms a whole, but whose individual parts will still be recognizable with their varied and particular aspects.
The ten individual entries and the overall composition will be presented in public at the ZKM in Karlsruhe on 22 October 2011 as well as at other venues and will be transmitted by participating radio broadcasters. The acoustic art work "Europe - A Sound Panorama" will be the result of an intercultural exchange on how Europe is perceived.
The artists shall receive a separate fee for the broadcast première of the sound panorama on Deutschlandradio Kultur. All other transmissions shall be free of costs for EBU Members.
- No contribution should exceed five minutes in duration.
How to enter?
Artists shall submit a zip file with:
- the completed registration form as an RTF document
- the composition in mp3 format, 192 kbit/s
The registration form must also be sent in writing and with the artist's signature to the following fax number: +30 49 8503 940 5585
No entry fee. It's free to enter.
Agency: Y&R, Dubai, United Arab Emirates
Creatives: Shahir Zag, Kalpesh Patankar
Photographer: James Day
Situationist is an iPhone app that attempts to make your everyday life more experimental and unpredictable. Inspired by the Situationist International of the 50′s, who advocated experiences of life being alternative to those admitted by the capitalist order, for the fulfillment of human primitive desires and the pursuing of a superior passional quality, the app takes on the "situation" element of the movement, attempting to create random rendezvous and interactions with strangers to induce the unpredictable.
Using the iPhone and it's geolocation features, the app alerts members to each other's proximity and gets them to interact in random "situations". These situations vary from the friendly "Hug me for 5 seconds exactly" or "Compliment me on my haircut", to the subversive eg "Help me rouse everyone around us into revolutionary fervour and storm the nearest TV station". Members simply upload their photo and pick the situations they want to happen to them from a shortlist, in the knowledge that they might then occur anywhere, and at any time.
Situationist was created by Ben Carey and Henrik Delehag aka Benrik.
Benrik's mission is to remodel the current world into something more to their liking, adding idea by idea to the sum total of radical thinking and inspiration. They work across all forms of cultural production, looking for cracks, openings and other loopholes.
Agency: DDB, Budapest, Hungary
Chief Creative Officer: Peter Tordai
Group Creative Heads: Rodrigo Fernandes
Art Directors: Carlos Ramas, Rodrigo Fernandes
Copywriters: Giovanni Pintaude, Zsuzsa Rakosi
Kinect Graffiti Tool is work in progress by Jean-Christophe Naour, Seoul (Korea) based designer. Idea behind the project is to use Kinect to track the motion of graffiti, not too dissimilar from Graffiti Analysis project by Evan Roth. Instead of visualising only hand gestures, Jean-Christophe's Processing application visualizes body and drawing trough different angles in realtime, attempting to understand surrounding space, etc…using light painting as a reference.
This clip and images below show the latest test, focused on the generation of 3d strokes + openGL mapping. Earlier version also included at the bottom of the post.
Libraries used: peasycam (camera), controlP5 (gui/control), oscP5 (osc), opengl (textures), toxiclibs (3d vertex, vectors).
Nike crede molto nel rilancio sul mercato della V-Series, le tre sneakers da runnig degli anni '80. Se in questi giorni nei negozi trovete il remake dei colori originali di Vengenace, Vortex e Vector, tra pochi mesi il V-Pack tornerà in tre nuove varianti colore molto più pacati, in cui c'è sempre un ritorno al blu in differenti tonalità.
Nike believes strongly in the return on the market of the V-Series, the three runnig shoes from the '80s. If in these days in stores find the remake of the original colors of Vengenace, Vortex and Vector, in a few months, the V-Pack will be back in three new colors more subdued, in which there is always a return to blue in different shades.
The Vintage Skeleton Shop is a small t-shirt store created by Michael "The Vintage Skeleton" Gramling in 2009.
Michael: "The idea of having my work printed on a t-shirt began when I wanted my college friends, family, and everyone around the world to wear my designs instead of viewing them on the internet. After failed attempts at "Vote For My Design" t-shirt sites, I started my own online store."